This two-day workshop introduces how to work with spatial and immersive audio.
The first day introduces the foundational concepts in an approachable and listening-forward format. Participants will be asked to listen to directional cues, experience time delay and phase relationships, utilize simple audio calculations, create a short binaural mix, and start to work with the Dolby Atmos Renderer. At the end of day one, the participants will have the ability to create headphone-based spatial audio, an understanding of how we localize sound, and have started to explore spatial audio over loudspeakers.
The second day expands these concepts into creating multichannel production techniques. Participants will upmix their binaural Dolby piece to a speaker system, and, while doing so, they will gain an intuitive understanding of the algorithms running behind the scenes. The final portion of the workshop will introduce ambisonic recording as a way to capture and reproduce spatial environments.
Throughout this workshop, there will be a focus on exploring both commercial solutions and free/low-cost alternatives. At the end, participants will have a clear definition of spatial and immersive audio and a toolset for creating their own spatial audio experiences.